AMD Ryzen Game Patch Optimizations Show Significant Gains On Zen Architecture

MojoKid writes: AMD got the attention of PC performance enthusiasts everywhere with the recent launch of its Ryzen 7 series processors. The trio of 8-core chips competitively take on Intel’s Core i7 series at the high-end of its product stack. However, with the extra attention AMD garnered, came significant scrutiny as well. With any entirely new platform architecture, there are bound to be a few performance anomalies — as was the case with the now infamous lower performance “1080p gaming” situation with Ryzen. In a recent status update, AMD noted they were already working with developers to help implement “simple changes” that can help a game engine’s understanding of the AMD Zen core topology that would likely provide an additional performance uplift with Ryzen. Today, we have some early proof-positive of that, as Oxide Games, in concert with AMD, released a patch for its game title Ashes Of The Singularity. Ashes has been a “poster child” game engine of sorts for AMD Radeon graphics over the years (especially with respect to DX12) and it was one that ironically showed some of the worst variations in Ryzen CPU performance versus Intel. With this new patch that is now public for the game, however, AMD claims to have regained significant ground in benchmark results at all resolutions. In the 1080p benchmarks with powerful GPUs, a Ryzen 7 1800X shows an approximate 20% performance improvement with the latest version of the Ashes, closing the gap significantly versus Intel. This appears to be at least an early sign that AMD can indeed work with game and other app developers to tune for the Ryzen architecture and wring out additional performance.

Read more of this story at Slashdot.


Source: www.slashdot.org

Leave a Reply